The game features two camera views from the first and third person.
The player can form alliances with other players or, conversely, be a lone wolf.
There are reputation systems among different factions, earning points in one can become unfriendly to the other.
The main task is to search for various necessary ammunition for weapons and trade.
NPCs are represented by various types of Infected, military, raiders and civilians. As well as rare stalkers. Some require cooperation with other players.
Start your journey through the unknown republic of Verkhogoria.
Here the player will not be distracted by markers on the map or mandatory daily tasks.
A large open world of 146kv km (12x12 squares of 1024 x 1024)
The map is filled with villages, towns, cities, military bases and references. There are also NPC settlements - peaceful, raiders and military, if you're lucky you can find a secret stalker hideout.
Raiders
Hostile residents roaming the republic's locations. Raiders, like you, try to survive and often stay in houses.
They also travel around the cities in search of profit, as soon as they see you, they will immediately open fire on you.
Civilians
Civilians move in small groups, in pairs, and sometimes even alone. They are peaceful, but they will defend themselves.
Military
Neutral residents of the South Island. Patrolling his locations will start shooting if you don't turn around and drive in the opposite direction from the city.
Traiders
They are peaceful, but they will defend themselves.